AI Insights · Timothy · October 2025
Hybridcasual Games in Finland: Q3 2025 Performance Overview
Discover the performance trends of the top 5 hybridcasual games in Finland during Q3 2025, including insights on downloads, revenue, and active user statistics.
In the third quarter of 2025, hybridcasual games in Finland showed varied performance on the unified platform, combining insights from both iOS and Android. Here's a closer look at the top five games based on data from Sensor Tower.
Color Block Jam from Rollic Games experienced a steady increase in weekly revenue, peaking at approximately $4.8K in late August. Downloads fluctuated, reaching a peak of 2.1K in mid-September. Active users maintained a steady level, with a slight uptick to 15.4K towards the end of the quarter.
Magic Tiles 3: Piano Game by Amanotes Pte. Ltd. saw a modest increase in weekly revenue, hitting a high of $248 in mid-August. Downloads were highest in late September at 1.7K, while active users peaked at 6.6K, showing significant engagement growth throughout the quarter.
Hole.io from Voodoo maintained a stable revenue stream, with a peak of $103 in late August. Downloads showed a rise, reaching 1.5K in the final week of September. Active users increased to 6.1K by the end of the quarter, reflecting consistent user interest.
Screwdom, published by Zego Global Pte Ltd, had a notable revenue peak at $6.7K in mid-September. Downloads were highest at 1.7K in early September, and active users climbed to 10.9K by quarter's end, indicating strong user retention.
Pizza Ready! by Supercent, Inc. had fluctuating revenue, peaking at $108 at the quarter's start. Downloads reached 1K in late September, while active users remained stable, closing at 6.7K.
For more detailed insights into these trends, visit Sensor Tower's comprehensive analytics platform.